3D Procedural Asteroid FiELDAsteroid Field Simulator
Created from scratch over the course of a semester, this asteroid field procedurally generates unique meshes for each individual rock using basic Perlin Noise techniques. The ship model was created within Maya and imported in. You can fly around with the arrow keys and use Space to go faster, click to raycast a laser from your ship to any asteroids, and you can crash into the asteroids if you come in contact with them, but there's no real objective otherwise.
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